Summer Program Rundown: August 15

Summer program summary – August, 15

Knight Lights:

Kids already know video games are fun. At Knight Lights they discovered learning to create their own can be as well.

Campers learned the computing code Python to first direct a character in a video game to defeat. Then as they continued to code they continued to learn the steps it would take to create their own game or website.

“It first teaches syntax, then slowly builds upon it. It feels like they don’t even know they’re learning code, it just feels like they’re playing a game,” said Binghamton University biomedical engineering student Jacqueline Haugen. BU School of Engineering students are spending the week at Knight Lights teaching the campers. “If they like it by the end of the game they will be able to build their own game.”

Incoming third grader Jonah Finsel liked using code to move forward in the game. “It feels awesome,” said Finsel. But he’s no stranger to coding. “We did it at Bell (Elementary).”

Also at Knight Lights today campers used insulation piping as tracks to build their own roller coaster. It’s all part of engineering week at Knight Lights.

Fine Arts camp:

Musicians continued to rotate between band, ukulele, drums and music tech. Band continued in groups based on experience, from beginner to advanced. Band is also working on a performance for the last day of camp on Thursday, schedule for noon. Other elements of the music department may also merge for a performance on Thursday.

Art continues to have campers work in painting, drawing, sculpture and Claymation. Those campers are also split into beginner, intermediate and advanced groups.

Students will also continue to decorate grocery bags which will be available at the Big M to fight hunger. People can donate $5 to fill those bags with food for a local family in need. The art camp would like to finish 100 bags by the end of the week.

The improv group continued to work on developing teamwork. Today’s exercises included having one camper blindfolded with another guiding that person to a specific object, using a limited number of instructions.

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